




What I Offer
The key skills I bring to any project
01
Game Direction
With an emphasis on foundational design, broad knowledge of game development, production experience, and commitment to building and working with diverse and strong teams make me ideal for positions leading the game direction for smaller projects.
02
Game & System Design
With over 15 years of design and development experience through many disciplines of design with a focus on the core foundational design and system design on a variety of types of projects.
03
Concept Design (R&D)
With a formal education in programming prototypes and an adventurous mind coupled with an encyclopedic knowledge of the video game medium make me a perfect match for research and development of new ideals and innovations in game design.
04
Experience First Design
With a personal design methodology that centers the intended experience along with the emotional center of the project first during development which allows me to draw deeper into life experiences in formal design application.
05
Education & Mentorship
With a formal game design lecturing experience and a deep personal interest in promoting the ideas and voices of the future makes me ideal for consulting and leadership roles where I can help more junior members of the team learn and grow in the foundational aspects of game development they need to thrive.


